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The Hotfix for Patch 9.5.0 Introduced 3 New Bugs — The Revert of the Hotfix Reintroduced the Original Bug Plus One Additional Bug That Has Never Existed Before

PW
PatchWatch
May 18, 2026 · 4:00 PM EST
6 min read
The Hotfix for Patch 9.5.0 Introduced 3 New Bugs — The Revert of the Hotfix Reintroduced the Original Bug Plus One Additional Bug That Has Never Existed Before

Every hat, helmet, crown, headband, and decorative head accessory on every avatar disappeared simultaneously.

MetaCity's engineering team deployed Hotfix 9.5.0-A at 10:30 AM EST to address the GrindMode emote lock affecting 80,000 avatars. The hotfix resolved the emote lock. It also disabled all hat-slot items platform-wide, inverted the friend request accept/decline buttons for users in 14 regions, and caused any avatar standing within 3 meters of a fountain to enter an involuntary swimming animation. At 11:45 AM, MetaCity reverted the hotfix. The GrindMode lock returned. The hat-slot issue resolved. The friend request inversion resolved. The fountain swimming did not resolve. Additionally, a new bug appeared that had not been present before either the patch or the hotfix: all in-world clocks now display the time in a format that engineers have described as 'not a recognized time standard.' MetaCity has not named this format. It appears to be counting down.

MIncident Timeline

  • Hotfix 9.5.0-A Deployed: 10:30 AM EST — resolved GrindMode emote lock — simultaneously disabled all hat-slot items platform-wide, inverted friend request buttons in 14 regions, triggered fountain swimming animation bug
  • Hotfix Reverted: 11:45 AM EST — GrindMode lock returned, hat-slot and friend request issues resolved, fountain swimming did not resolve
  • New Bug Introduced: Post-revert: all in-world clocks displaying unrecognized time format — engineers describe it as "not a recognized time standard" — format appears to be counting down — target of countdown unknown
  • Current State: As of publication: GrindMode lock still active, fountain swimming still active, clocks still counting down in unknown format — MetaCity says "investigation ongoing"
  • Net Bug Count: Started day with 1 bug (GrindMode lock) — current bug count: 3 (GrindMode lock, fountain swimming, clock format) — hotfix resolved 0 issues permanently

Hotfix 9.5.0-A was deployed at 10:30 AM EST with a stated objective of resolving the GrindMode emote lock affecting approximately 80,000 avatars since Patch 9.5.0 deployed at 4:00 AM. The hotfix worked. The GrindMode lock was lifted. Users who had been trapped in the six-hour productivity loop were released. This was the intended outcome. The hotfix also did three other things that were not intended. First: it disabled all hat-slot items across the platform. Every hat, helmet, crown, headband, and decorative head accessory on every avatar disappeared simultaneously. Second: for users in 14 geographic regions — including large portions of Europe, Southeast Asia, and the Gulf states — the friend request interface inverted its accept and decline buttons. Users attempting to accept friend requests declined them; users attempting to decline accepted them. Third: any avatar standing within three meters of a fountain began an involuntary swimming animation. There are 847 fountains in MetaCity.

The fountain swimming bug was the most documented of the three. Community members began sharing clips within minutes of the hotfix deploying: avatars in formal wear doing breaststroke beside ornamental fountains, NPCs in combat armor doing the backstroke through park water features, an event livestream in which two hosts fell into fountain-proximity swimming simultaneously mid-broadcast. MetaCity's status page updated at 11:00 AM to acknowledge 'unexpected behavior in avatar expression systems following Hotfix 9.5.0-A' and said the engineering team was 'actively investigating.' At 11:30 AM, the team's assessment was that the hotfix had introduced interdependencies between three previously separate animation and social systems that would require more time to untangle than anticipated. At 11:45 AM, the decision was made to revert.

The Fix Broke Three Things. The Revert Broke Two of Them Back Plus a New One Nobody Has Named Yet.

The revert resolved the hat-slot issue. Hats returned. The revert resolved the friend request inversion. Buttons returned to their correct positions. The revert did not resolve the fountain swimming. Avatars near fountains continued swimming after the revert. Engineers investigating this have described the phenomenon as 'the bug having written itself into the animation state persistence layer in a way that survived the revert.' In simpler terms: the revert removed the code that caused the bug, but the bug had already modified enough downstream state that removing the code didn't un-do what the code had done. The fountain swimming is, for now, permanent until individually addressed.

The clock format issue appeared after the revert and has no clear cause. All in-world clocks — decorative clocks in player apartments, public square clock towers, the official MetaCity time display in the platform's main interface header — began displaying a numerical format that MetaCity engineers have confirmed is 'not a recognized time standard.' The format consists of five groups of numbers separated by colons. The numbers are decreasing. What they are counting down to is unknown. MetaCity's statement at 2:00 PM said the platform was 'investigating anomalous behavior in the time display system following the 9.5.0-A revert' and that a fix was 'being developed.' It did not say what the clocks think is coming. As of publication, they have not reached zero.

The Bottom Line

As of publication, they have not reached zero.

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